The goal of Bingo Gold is to score points by daubing (marking) numbers on your Bingo card as they are called out, with the aim of completing specific patterns to earn the highest score and win the game.
Cards | Points |
---|---|
Daub Score: | 100 |
False Daub Score: | -100 |
Perfect Daub Score: | 200 |
Bingo Score: | 1000 |
Multiple Bingo Score: | 500 |
Blackout Bingo Score: | 2000 |
Time Bonus Score Per Second: | 100 |
The goal of Klondike Solitaire is to move all the cards to the four foundation piles, each sorted by suit in ascending order from Ace to King.
A standard 52-card deck (no jokers) is used.
The game starts with seven columns:
These are the four empty piles at the top of the screen where the cards will be built by suit from Ace to King.
The remaining cards form the stockpile, which is drawn from to make moves. Cards from the stockpile go to the waste pile when they can't be played directly onto the board or foundation.
The game is won when all cards are successfully moved to the foundation piles.
Cards | Points |
---|---|
Moving Cards to the foundation: | 250 |
Cards Reveal Score: | 100 |
Moving Cards from waste to board: | 100 |
Stock Recycle: | -50 |
Time bonuses awarded based on how quickly the game is completed. | N/A |
The goal of Blockudoku is to score points by clearing blocks from the 9x9 grid by filling entire rows or columns with blocks.
The game is played on a 9x9 grid, similar to a Sudoku board.
Different shapes of blocks (similar to Tetris pieces) are presented to the player three at a time. These blocks must be placed on the grid.
The game ends when there is no room on the grid to place any of the available blocks.
Cards | Points |
---|---|
Placement Score: | 10 |
Line Clear Score: | 100 |
All Table Clear Score: | 2500 |
The goal of Triple Match 3D is to collect all the required objects by clicking them on the playfield, while avoiding having more than 7 items on the collection board.
The game is played on a playfield with a variety of objects randomly placed on it.
The required objects are shown at the top of the playfield. These are the objects you need to collect to win the game.
The goal is to collect all the required objects displayed at the top of the playfield.
Cards | Points |
---|---|
Send to Collection Board Score: | 10 |
Match Score: | 50 |
Goal Object Match Score: | 500 |
Time bonuses awarded based on how quickly the game is completed. | N/A |
The goal of Survivor is to survive waves of enemies for as long as possible while upgrading your character's weapons to defeat increasingly difficult foes.
Players start with a basic character and three weapon options are offered to them.
The game is played in a closed arena where enemies spawn in waves.
Various types of enemies will spawn, each with different behaviors and strengths.
Cards | Points |
---|---|
Score Per Damage: | 0.1 |
Score Per Kill streak: | 10 |
Survive Score: | 500 |
The goal is to fly through gaps in pipes, earning points as you go. You also collect items that multiply your score for a short time.
Pipes with gaps appear as you fly, and you need to pass through them without hitting the pipes.
Different shapes of blocks (similar to Tetris pieces) are presented to the player three at a time. These blocks must be placed on the grid.
Score multipliers (x2, x3, x4, x5) appear during the game.
The game ends when your character crashes into a pipe or the ground. Your final score is the total points from distance, pipes passed, and any multiplier effects.
There is no final win, just aim to get the highest score by staying in the game as long as possible.
The goal is to clear all the bubbles from the screen by shooting bubbles to form groups of three or more of the same color. Special balls and multipliers can help boost your score.
You control a bubble shooter at the bottom of the screen.
The screen is filled with bubbles of different colors.
Shows you where your bubble will go when you shoot.
The game ends when the bubbles reach the bottom of the screen. Your score is based on how many bubbles you pop before that happens.
Clear all the bubbles from the screen to win and achieve the highest score possible!